From the studio.

Development is a series of small decisions. Here I share the work behind the games and tools.

This archive contains original posts and newly written retrospectives. Retrospectives show both their period and their actual publication date.

Idle Holdings

· Release & Development

Frontier is here

How Frontier became a set of long-term projects and Family Programs, and why the late-game interface had to grow with them.

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Idle Holdings

· Design & Development

A First Look at Idle Holdings: Frontier

A behind-the-scenes look at how I am extending Idle Holdings with a new later-game scale, clearer information and long-term projects without losing its original identity.

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