Patch Notes

Versions and changes for Idle Holdings.

Version 1.0.124 changesInterface OverhaulA clearer mobile interface for businesses, resources, the estate, research and long-term progression.Added3Changed8Improved10Fixed3Show all changesHide changes

Added

  • Distinct illustrations for all currently authored businesses and resources, including the family legacy.
  • Collapsible industry groups and completed-era legacy sections for faster scanning.
  • Focused mobile bottom sheets for business information, locations and upgrades.

Changed

  • Rebuilt the Businesses screen around industry groups, illustrated cards and a clearer current-versus-next-level comparison.
  • Production cards now show current and next results, including multiple outputs and required inputs where relevant.
  • Production status and cycle timing now appear in compact, separate information surfaces.
  • Level Up is now the primary business action, while locations and upgrades stay available as quieter supporting actions.
  • Changing a location focus now uses a preview and confirmation step before the new focus is applied.
  • The header now combines era and year context with a horizontally scrollable row of relevant resources.
  • Empire is now organized into Overview, Holding and Dynasty, with legacy information placed alongside long-term progression.
  • Businesses, Empire and Research now share a continuous three-destination bottom navigation, with Settings in the header.

Improved

  • Refined resource-chip sizing and relevance so future or unrelated resources no longer crowd the active view.
  • Strengthened the visual hierarchy between the overall Holding and its individual companies.
  • Improved Research labels, Research Point presentation and layouts on narrow screens.
  • Clarified Family Estate construction, succession status and the current development stage.
  • Made Offline Return easier to review with clearly credited money and grouped resource gains.
  • Added restrained depth, transitions and selected states to shared surfaces and navigation.
  • Tuned German and English layouts for longer names, large values, safe areas and different phone proportions.
  • Improved consistency across Eras I–VII, including locked, completed, maximum-level, offline, account and conflict states.
  • Returning players on an established installation can reach local play sooner while cloud reconciliation continues safely in the background.
  • Normal returns on the same installation now preserve the local continuation path without unnecessary recovery steps.

Fixed

  • Stopped low-speed list scrolling from drifting on fractional pixels after a swipe.
  • Prevented empty resource details from opening when no relevant resource is available.
  • Corrected recovery edge cases so false conflicts are avoided, offline progress is applied once and genuine conflicts remain protected.