Patch Notes
Versions and changes for Idle Holdings.
Interface OverhaulA clearer mobile interface for businesses, resources, the estate, research and long-term progression.Added3Changed8Improved10Fixed3Show all changesHide changes
Added
- Distinct illustrations for all currently authored businesses and resources, including the family legacy.
- Collapsible industry groups and completed-era legacy sections for faster scanning.
- Focused mobile bottom sheets for business information, locations and upgrades.
Changed
- Rebuilt the Businesses screen around industry groups, illustrated cards and a clearer current-versus-next-level comparison.
- Production cards now show current and next results, including multiple outputs and required inputs where relevant.
- Production status and cycle timing now appear in compact, separate information surfaces.
- Level Up is now the primary business action, while locations and upgrades stay available as quieter supporting actions.
- Changing a location focus now uses a preview and confirmation step before the new focus is applied.
- The header now combines era and year context with a horizontally scrollable row of relevant resources.
- Empire is now organized into Overview, Holding and Dynasty, with legacy information placed alongside long-term progression.
- Businesses, Empire and Research now share a continuous three-destination bottom navigation, with Settings in the header.
Improved
- Refined resource-chip sizing and relevance so future or unrelated resources no longer crowd the active view.
- Strengthened the visual hierarchy between the overall Holding and its individual companies.
- Improved Research labels, Research Point presentation and layouts on narrow screens.
- Clarified Family Estate construction, succession status and the current development stage.
- Made Offline Return easier to review with clearly credited money and grouped resource gains.
- Added restrained depth, transitions and selected states to shared surfaces and navigation.
- Tuned German and English layouts for longer names, large values, safe areas and different phone proportions.
- Improved consistency across Eras I–VII, including locked, completed, maximum-level, offline, account and conflict states.
- Returning players on an established installation can reach local play sooner while cloud reconciliation continues safely in the background.
- Normal returns on the same installation now preserve the local continuation path without unnecessary recovery steps.
Fixed
- Stopped low-speed list scrolling from drifting on fractional pixels after a swipe.
- Prevented empty resource details from opening when no relevant resource is available.
- Corrected recovery edge cases so false conflicts are avoided, offline progress is applied once and genuine conflicts remain protected.